Ageing Mobs 1.16.2 | 1.16.1 | 1.15.2 | 1.14.4 | 1.12.2 Mod

Ageing Mobs 1.16.2 Mod allows some mobiles to grow old and turn into other mobiles, subject to certain conditions written below. This will give a bit of hardcore game, because now mobs will be dynamically changing and you will have to adjust to it, because the danger can expect everywhere.

ageing mobs mod - Ageing Mobs 1.16.2 | 1.16.1 | 1.15.2 | 1.14.4 | 1.12.2 Mod

The conditions for the aging of mobs:

  • During a thunderstorm cryphers can become loaded cryphers;
  • Zombies are slowly turning into cadavers in dark biomass;
  • Kadavars slowly turn into zombies in cold biomes;
  • Zombie kids will grow into ordinary zombies over time;
  • The villagers will turn into protagonists when they are in dark places;
  • Proponents with magical things (bookshelves, hob, enchanting table) will gradually become invaders;
  • Guards will become ancient guards over time;
  • Endermites will become shalkers as time goes by;
  • Skeletons will turn into winter skeletons in cold biomes;
  • Zimogors will turn into skeletons in warm biomasses;
  • A rabbit that spends a long time in the dark will become a killer bunny;
  • When the cow is near the mushrooms, it will turn into a mushroom cow;
  • The bats in the caves will become the waiters over time.

Ageing Mobs Mod Installation

  1. Download and install the Forge API
  2. Download Ageing Mobs Mod (selected versions below)
  3. Place the downloaded mod in the folder ./minecraft/mods/

Ageing Mobs Mod Download Links

for Minecraft ⇒ 1.16.2 + 1.16.1 + 1.15.2 + 1.14.4 + 1.12.2

Author: ShyNieke and Mrbysco | Source Page: CurseForge